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Alpha Trailer + Release Date!

Welcome to MechMod Release Stage 2 of 3! Firstly, for those of you who missed our interview at the HL2 Release Party on GameSurge Radio, MechMod Alpha 1.0 will be releasing on the 20th November 2004!...

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Gallery Online + 1 day away from Release

Welcome to Release Stage 3 of 3! No, the Alpha isn't out yet. But 1 day before our Alpha is released, our website has been completed one hundred percent - which includes our newest gallery featuring 90...

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Alpha 1.0 Released

The long awaited MechMod Alpha 1.0 is now finally up for grabbing! Go download it now from our downloads page!

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Outline + 2 Mechs

MechMod on Half-Life 2 will be nothing like our HL1 Alpha, which was just a test mod created whilst waiting for HL2 to be released. The Outline for MechMod Beta (for Half-Life 2) can be found at the...

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MM in PC Gamer UK!

MechMod has been featured in the world's most famous PC games magazine, that's right: PCGamer! The full page article talks a lot about the features our Alpha has to offer, and also shows some...

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Some Cumulative Updates!

First and foremost, I would like to welcome Krazyace to the MechMod Development Team. He is our new weapons concept artist, and will be making spiffy drawings based on textual data provided to him, in...

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Some More Updates, 2D renders

The past couple of months have been very slow, and could be referred to as the "calm before the storm" in the development world of MechMod. School, university, work and World of Warcraft have all kept...

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Dead? Certainly NOT!

To start with, no, we are not dead. The MechMod team would like to apologise for not posting updates in such a long while, every voluntary project has it's ups and downs and we have suffered with many...

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MechMod Beta: Project Closed

It has been more than two years since this modification started, and the development team has come a far way in learning new skills and putting their potential to academic use by developing this free...

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Mech Mod Open Source

Taken from the site: Since all planned development for our Half-Life 1 release is complete, MechMod has now been converted into an inactive and opensource project. The purpose of this change is to...

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